<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>FlyBot Devlog - itch.io</title><link>https://tbd2607.itch.io/flybot</link><item><guid>https://tbd2607.itch.io/flybot/devlog/1600887/tuff-genda-v003-perforce-and-unreal-issues</guid><title>Tuff Genda - V0.0.3 Perforce and Unreal Issues</title><link>https://tbd2607.itch.io/flybot/devlog/1600887/tuff-genda-v003-perforce-and-unreal-issues</link><pubDate>Fri, 24 Jul 2026 03:05:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Written by Tuff Genda. Posted on July 23rd, 2026. Part 1 - The Problems: I had a few issues with getting the Perforce to work on the 22nd which is why I was a bit late on the daily stand-ups. That day...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1600816/ayush-dhakal-master-volume-issue</guid><title>Ayush Dhakal: Master Volume Issue</title><link>https://tbd2607.itch.io/flybot/devlog/1600816/ayush-dhakal-master-volume-issue</link><pubDate>Fri, 24 Jul 2026 01:09:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4Njk3ODk3LnBuZw==/400x224%23c/fh3HMk.png" class="post_image"/><p>I created three Volume controls in my OptionScreen widgets. The purpose of these controls(Sliders) is to control Master Volume, Music, and Sound Effects. Due to limited time, I was only able to comple...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1600308/zachary-clevidence-procedurally-spawned-ai</guid><title>Zachary Clevidence - Procedurally Spawned AI</title><link>https://tbd2607.itch.io/flybot/devlog/1600308/zachary-clevidence-procedurally-spawned-ai</link><pubDate>Thu, 23 Jul 2026 16:20:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Part 1: Issues with Turrets This week I most definitely had the most issues with was getting the AI Turrets to function properly when spawned from the level generator that was made. The first issue I...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1600241/v003-changelog</guid><title>V0.0.3 ChangeLog</title><link>https://tbd2607.itch.io/flybot/devlog/1600241/v003-changelog</link><pubDate>Thu, 23 Jul 2026 15:07:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ADDED: SFX for Pickups and some movement Added controls display to pause menu Invincibility Powerup imported mesh for invincibility powerup InvincibilityPowerup.ccp / .h virtual bool ToggleInvincibili...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1591540/ayush-dhakal-hud-and-sound-tracks</guid><title>Ayush Dhakal - Hud and Sound tracks</title><link>https://tbd2607.itch.io/flybot/devlog/1591540/ayush-dhakal-hud-and-sound-tracks</link><pubDate>Sat, 18 Jul 2026 03:21:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>“Update on Widget” author: Ayush Dhakal Posted on 07/17/2026 Blog Entry Part 1: The Problem The main issue I actually had was Perforce. Since it&#039;s my first time working with Perforce and I have li...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1590840/tuff-genda-v002-internet-issues-storms-and-hitboxes</guid><title>Tuff Genda - V0.0.2 Internet Issues, Storms, and Hitboxes.</title><link>https://tbd2607.itch.io/flybot/devlog/1590840/tuff-genda-v002-internet-issues-storms-and-hitboxes</link><pubDate>Fri, 17 Jul 2026 20:55:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Written by Tuff Genda. Posted on July 17th, 2026. Part One - The Issues This week was hard to work and plan around due to mostly external issues. For example, the biggest problem I had was with storms...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1589975/zachary-clevidence-turret-rotation-animating-issues</guid><title>Zachary Clevidence - Turret Rotation Animating Issues</title><link>https://tbd2607.itch.io/flybot/devlog/1589975/zachary-clevidence-turret-rotation-animating-issues</link><pubDate>Fri, 17 Jul 2026 07:53:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Part One: Turret Rotation My initial thoughts when it came to getting the turret I created to rotate towards the player were simple in my mind, but turned out to be probably the most frustrating thing...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1588412/v002-changelog</guid><title>V0.0.2 Changelog</title><link>https://tbd2607.itch.io/flybot/devlog/1588412/v002-changelog</link><pubDate>Thu, 16 Jul 2026 17:32:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ADDED: Module needed for AI to build.cs Projectile.cpp / .h Turret.ccp / h. TurretCharacter.cpp / .h TurretController.cpp / .h Turret.cpp / .h Pause Menu Credit Button added to main menu Credit Text a...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1581276/ayush-dhakal-pause-menu-and-main-menu-issue</guid><title>Ayush Dhakal. Pause Menu and Main Menu Issue</title><link>https://tbd2607.itch.io/flybot/devlog/1581276/ayush-dhakal-pause-menu-and-main-menu-issue</link><pubDate>Sat, 11 Jul 2026 03:44:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4NDE3ODgyLnBuZw==/400x224%23c/1TNIZ9.png" class="post_image"/><p>I created a Main Menu first and added Play and Quit Buttons. The Play button takes me to DemoLevelMap. So far, this is what we want to do as beginning steps. The Quit button quits the whole game and t...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1580529/zachary-clevidence-information-overload</guid><title>Zachary Clevidence - Information Overload</title><link>https://tbd2607.itch.io/flybot/devlog/1580529/zachary-clevidence-information-overload</link><pubDate>Fri, 10 Jul 2026 14:07:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Part One: Problem Going into this project, I was met with an issue immediately upon trying to begin working. As I am the person in the group who works on things the earliest, I went into Unreal with a...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1580402/tuff-genda-v001-issues-with-perforce-unreal-engine-and-team-communication</guid><title>Tuff Genda - V0.0.1 Issues with Perforce, Unreal Engine, and Team Communication</title><link>https://tbd2607.itch.io/flybot/devlog/1580402/tuff-genda-v001-issues-with-perforce-unreal-engine-and-team-communication</link><pubDate>Fri, 10 Jul 2026 11:20:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>V0.0.1 Issues with Perforce, Unreal Engine, and Team Communication Written by Tuff Genda Posted on: June 10th, 2026. Part One - The Issues While creating this initial build, I had a few problems while...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1580385/v001-changelog</guid><title>V0.0.1 Changelog</title><link>https://tbd2607.itch.io/flybot/devlog/1580385/v001-changelog</link><pubDate>Fri, 10 Jul 2026 10:49:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ADDED: Basic player with basic movement with WASD for movement, Space for jumping, and Shift for running. Spike Trap Obstacle Demo Level for showcase with colors matching logo Main Menu Player HUD wit...</p>]]></description></item><item><guid>https://tbd2607.itch.io/flybot/devlog/1578458/flybot</guid><title>FlyBot</title><link>https://tbd2607.itch.io/flybot/devlog/1578458/flybot</link><pubDate>Wed, 08 Jul 2026 14:02:42 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4MzY0NjAzLmpwZw==/400x224%23c/pQGUgR.jpg" class="post_image"/><p>Fly Bot is a First-Person Arcade Platformer where the player must constantly be moving and pick up powerups that act as fuel to keep going and dodge obstacles in a Sci-Fi scenario. There is only one l...</p>]]></description></item></channel></rss>